Choosing Your Class
MLP Name | Human Name | Has Flight | Has Strength | Has Magic |
---|---|---|---|---|
Earth | Gladiator | False | True | False |
Unicorn | Magician | False | False | True |
Pegasus | Atlantean | True | False | False |
Alicorn | Olympian | True | True | True |
Zebra | Mystic | False | True | True |
Changeling | Vampire | True | False | True |
Griffon | Super | True | True | False |
Setting Your Class
There are seven classes, with two different ways to activate them.
- Using a Mine Little Pony Skin will automatically set your class.
- Additionally you can set your class through the in game config if the MineLP mod is not in.
To open the config press Special Action + F1.
Creative Mode Abilities
- Unlimited magic or energy
- Can Fly
- Can see enchants
- Can walk on clouds
Gladiator / Earth
Power Type
The Gladiator's power type is energy. Energy automatically replenishes and is used while dashing.
Abilities
- Can run up full blocks while sprinting or dashing.
- Can use an Enchanted Feather Talisman to walk on cloud blocks (you'll fall through without it).
- Has Dash; similar to sprint but uses energy instead. Toggle using Dash/Spell Toggle.
- Small passive speed increase on the ground.
- Faster mining speed.
- Can mine most blocks without tools.
- Damage received cut in half.
- Does extra damage with attacks.
- Can use "Buck" to harvest all Fruit on an apple/cherry trees Special Action + Attack.
- Can jump twice as high (Shift + Jump).
Magician / Unicorn
Power Type
The Magician's power type is magic. Magic automatically replenishes slowly and is used while casting spells. Magic_Basics
Abilities
- Can run up full blocks while sprinting or dashing.
- Can use an Enchanted Feather Talisman to walk on cloud blocks (you'll fall through without it).
- Can convert mana to levels
- Can cast Location Recollection.
- Can cast and master all arcane spells.
- Can cast and master all water spells.
- Can cast and master all fire spells.
- Can cast and master all wind spells.
- Can cast and master all earthen spells.
- Can cast and master all miscellaneous spells.
- Can see enchants at the enchanting table before you put it on.
Atlantean / Pegasus
Power Type
The Atlantean's power type is energy. Energy automatically replenishes and is used while dashing.
Abilities
- Can run up full blocks while sprinting or dashing.
- Has Dash; similar to sprint but uses energy instead. Toggle using Dash/Spell Toggle.
- Can Fly; even if the server has turned flying off (Double jump).
- Can walk on cloud based blocks.
- No Fall Damage.
- Slower Fall Speed.
- Faster passive speed in air.
- Can gather Water Vapor.
- Can place cloud blocks in mid air SpecialAction + Interact
- Can use cloud kick to quickly harvest clouds SpecialAction + Attack.
Olympian / Alicorn
Power Type
The Olympian's power type is magic. Magic automatically replenishes slowly and is used while casting spells. Magic_Basics
Abilities
- Can run up full blocks while sprinting or dashing.
- Can convert mana to levels
- Can cast Temporal Alignment.
- Can cast all spells, but can master none.
- Can see enchants at the enchanting table before you put it on.
- Can walk on cloud based blocks.
- Can Fly; even if the server has turned flying off (Double jump).
- No Fall Damage.
- Slower Fall Speed.
- Small speed increase on the ground.
- Can mine some blocks without tools.
Mystic / Zebra
Power Type
The Mystic's power type is magic. Magic automatically replenishes slowly and is used while casting spells. Magic_Basics
Abilities
- Can run up full blocks while sprinting or dashing.
- Can use an Enchanted Feather Talisman to walk on cloud blocks (you'll fall through without it).
- Can convert mana to levels
- Can cast Spiritual Journey.
- Can cast and master all nature spells.
- Can cast and master all water spells.
- Can cast and master all fire spells.
- Can cast and master all wind spells.
- Can cast and master all earthen spells.
- Can cast and master all miscellaneous spells.
- Can see enchants at the enchanting table before you put it on.
- Small passive speed increase on the ground.
- Less damage received.
- More damage with attacks.
- Can mine some blocks without tools.
Vampire / Changling
Power Type
The Vampire's power type is magic. Magic automatically replenishes slowly and is used while casting spells. Magic_Basics
Abilities
- Can run up full blocks while sprinting or dashing.
- Can convert mana to levels
- Can cast Siphon Life.
- Can cast and master all dark spells.
- Can cast and master all water spells.
- Can cast and master all fire spells.
- Can cast and master all wind spells.
- Can cast and master all earthen spells.
- Can cast and master all miscellaneous spells.
- Can see enchants at the enchanting table before you put it on.
- Can walk on cloud based blocks.
- Can Fly; even if the server has turned flying off (Double jump).
- No Fall Damage.
- Slower Fall Speed.
Super / Griffon
Power Type
The Super's power type is energy. Energy automatically replenishes and is used while dashing.
Abilities
- Can run up full blocks while sprinting or dashing.
- Has Dash; similar to sprint but uses energy instead. Toggle using Dash/Spell Toggle.
- Small passive speed increase on the ground.
- Less damage received.
- More damage with attacks.
- Can mine some blocks without tools.
- Can walk on cloud based blocks.
- Can Fly; even if the server has turned flying off (Double jump).
- No Fall Damage.
- Slower Fall Speed.